Roll That Shit.txt
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 |       _//  _ \|  | |  |     |    |   |  |  \\__  \\   __\
 |    |   (  <_> )  |_|  |__   |    |   |   |  \/ __ \|  |  
 |____|_  /\____/|____/____/   |____|   |___|  (____  /__|  
        \/                                   \/     \/      
               _________.__    .__  __                      
              /   _____/|  |__ |__|/  |_                    
              \_____  \ |  |  \|  \   __\                   
              /        \|   |  \  ||  |                     
             /_______  /|___|  /__||__|                     
                     \/      \/
  1. Use http://anydice.com/ to roll odd dice sizes.
  2. If the race/class has a variant or subrace/class, reroll for the appropriate number of subraces (i.e. 1d4 for elves, for base, high, wood, and drow). It says after the race or class what resource you can find them in.
  3. Rule of cool: if it's going to be a really suboptimal class roll with it anyway it'd be fun.
  4. If you need a random name to go with it, try The Big Book of Names
  5. "Base only" - base creature found in player's handbook. "VOLO" - Volo's Guide to Monsters. "EE" - Elemental Evil. "SCAG" - Sword Coast Adventuring Guide. "UA" - Unearthed Arcana
  6. Add anything that's missing pls.
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\______   \_____     ____    ____    ______
 |       _/\__  \  _/ ___\ _/ __ \  /  ___/
 |    |   \ / __ \_\  \___ \  ___/  \___ \ 
 |____|_  /(____  / \___  > \___  >/____  >
        \/      \/      \/      \/      \/

1. Aasimar: Protector, Scourge, Fallen (DMG (base only), VOLO)
2. Deep Gnome/Svirfneblin (EE, SCAG)
3. Dragonborn (SRD, PHB)
4. Dwarf: Mountain or Hill (PBR, SRD only Hill, PHB, SCAG only Duergar
5. Lizardfolk (VOLO)
6. Elf: High, Wood, or Drow (PBR, SRD only High, PHB)
7. Firbolg (VOLO)
8. Genasi (PotA, EE)
9. Gnome (SRD, PHB)
10. Goblin (VOLO)
11. Goliath (EE, VOLO)
12. Halfling: Lightfoot, Stout, Ghostwise (PBR, SRD only Lightfoot, PHB, SCAG only Ghostwise)
13. Orc (VOLO)
14. Half-Elf: Variant (SRD, PHB, SCAG only Variant)
15. Tabaxi (VOLO)
16. Half-Orc (SRD, PHB)
17. Hobgoblin (VOLO)
18. Human: standard or variant (PBR, SRD only standard, PHB)
19. Kenku (VOLO)
20. Kobold (VOLO)
21. Tiefling: Variant (other than Winged) (SRD, PHB, SCAG Variant only)
22. Triton (VOLO)
23. Yuan-Ti Pureblood (VOLO)

_________  .__                                           
\_   ___ \ |  |  _____     ______  ______  ____    ______
/    \  \/ |  |  \__  \   /  ___/ /  ___/_/ __ \  /  ___/
\     \____|  |__ / __ \_ \___ \  \___ \ \  ___/  \___ \ 
 \______  /|____/(____  //____  >/____  > \___  >/____  >
        \/            \/      \/      \/      \/      \/

1. Barbarian (Path of Beserker or the Path of the Totem Warrior. Dwarves can also choose the Path of the Battlerager)
2. Bard (College of lore, valor, glamor, whispers)
3. Cleric (Life, Light, War, Knowledge, Tempest, Trickery, Nature, Death)
4. Druid (Arctic, Coast, Desert, Forest, Grassland, Mountain, Swamp, and Underdark)
5. Fighter (Champion, Battle Master and Eldritch Knight)
6. Monk (the Way of the Open Hand, the Way of Shadow, or the Way of the Four Elements)
7. Paladin (Oath of Devotion, the Oath of the Ancients, or the Oath of Vengeance, Oathbreaker)
8. Ranger (Hunter or Beast Master)
9. Rogue (Assassin, Thief and Arcane Trickster)
10. Sorcerer (Draconic bloodline, wildmagic)
11. Warlock (the Archfey, the Fiend, or the Great Old One)
12. Wizard (Abjuration, Conjuration, Divination, Enchantment, Evocation, Illusion, Necromancy, or Transmutation)

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